Though the prospect of moving on is quite difficult – some of us have been working on Stonehearth for five years, long enough to have watched many of you in the community move on to different phases of your life: graduating middle school, high school, college, first jobs, first children, and more – in the end, we wanted to bring the experience to a close on a strong, unified note, as opposed to a long fading out. We believe we accomplished this with the launch of A24+/Beta. We first noticed this trend at the end of last year, but since we believe so hard in this game and in making something satisfying for all of you, we agreed to remain together until we collectively felt the game was in a good place. It’s true! However, many of the members of the team are ready to pursue other opportunities, for both personal and professional reasons. The third task is improving performance, which we are addressing now, and will continue to improve after release. With the launch of the new builder and multiplayer, we’ve tackled two of the three largest critical engine-related tasks (the stuff that only our team can really do). Though it’s true that Stonehearth doesn’t contain everything we dreamed about – the decisions we made on what to prioritize inevitably led to some systems not being as robust as we’d have liked–we feel that the game is ready for a larger audience to enjoy. Finally, the game is moddable from top to bottom and its Steam Workshop page is full of content beyond our original imaginings. There is no other game in the world with a 3D builder like ours, and no other community builder that offers synchronous multiplayer the way we do. The campaign at last has a beginning, a middle, and an end, and the world of Hearth is now full of allies, enemies, classes, systems, and encounters we consider worthwhile to experience. Most of the features we originally dreamed up at the time of the Kickstarter are implemented. Stonehearth finally feels like the game we envisioned when we started on this journey. Yeah, it’s sort of a stunning statement, especially those of us who have been working on it for so long. Really? It’s… Done? I’m sort of… stunned! Following that release, most of the team will move on to other projects, though we’ll provide support, modding guidance, and bugfixes through the end of the year. Therefore, at the end of July, we will exit Stonehearth from Steam Early Access with our 1.0 release. From all of your feedback, we believe that many of you have also had a few (or more than a few) wonderful experiences inside Hearth. Stonehearth has become a game that we on the team are genuinely excited to play. Well… as of today, we feel we’re finally there. So they are going to open it up to modders to accomplish whatever they did not.įor many years now, you’ve been asking us: when will Stonehearth be finished? And we’ve always answered–when it’s done! The email very much reads like they wanted to do more, but the team is ready to move on and do something else. The game will be supported until the end of the year. The game is done and will come out of EA at the end of the month. Additional Notes: OS Updates: Windows 7 SP1ġ) Download the game using a Torrent program or Direct programĢ) After downloading the game, go to the downloaded game folderģ) Extract the files with WinRar or 7-ZipĤ) Now start the installation with ” Setup.exe “, choose the directory to installĥ) Wait until the installation is completeĦ) Now just start the game as an administrator with the shortcut that was created on the desktopġ) Steam Fix is already included for this releaseĢ) Launch Steam, login your account, keep it running in the background.ģ) Run the game through Stonehearth.exe which is in the game folder.A backer email just went out.Graphics: nVidia GeForce GT 430 512MB, Radeon HD 7570M, Intel HD 4000.Processor: Intel or AMD Dual-Core, 1.7 GHz+. Establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step. Help a small group of settlers build a home for themselves in a forgotten land. Pioneer a living world full of warmth, heroism, and mystery.
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